You will need to find out how to route the [g=32]MIDI[/g] output of the [g=8]plugin[/g] to the [g=32]MIDI[/g] track or instrument you want it to be sent to. This is different in every host:
- in track-based hosts (like Cubase), inserting the [g=8]plugin[/g] on a mono audio track will usually add the [g=8]plugin[/g] to the list of available [g=32]MIDI[/g] inputs for your [g=32]MIDI[/g] tracks
- in modular hosts (like Bidule), you will see 1 input (audio) and 2 outputs (1 audio and 1 [g=32]MIDI[/g]): just plug in two audio cables and a [g=32]MIDI[/g] cable and you're all set
A more detailed description of how to setup KTDrumTrigger in your host can be found over here. This document also contains a list of hosts that currently don't support this type of [g=8]plugin[/g].
A screen shot of a setup in Cubase SX 1 can be found over here.
Since there are three "[g=190]channel[/g] strips" in the [g=8]plugin[/g], your audio track can contain three types of drum sounds that are spread over three different frequency ranges on a single track. If you really need more, just put the audio output mode on "through" and insert another instance of the [g=8]plugin[/g] after the first one.
For [g=118]bass[/g] drums, use a low pass [g=43]filter[/g] with a very low cutoff frequency.
For hi hats, use a high pass [g=43]filter[/g] with a very high cutoff frequency and a high Q factor.
[g=149]Snare[/g] drums can be tricky as they contain both low and mid (to high) frequencies. Use a band pass [g=43]filter[/g] with reasonable Q factor and try to find the cutoff frequency where you can see the biggest difference between peaks caused by [g=118]bass[/g] drums (and maybe hi hats) and [g=149]snare[/g] drums. After that, set the threshold so that it is just above the non-[g=149]snare[/g] drum peaks.
If you get false triggers due to noise on the envelopes, increase the attack and/or release parameters of the envelope follower.
The IOT and hysteresis parameters can help eliminate false triggers further by limiting the possibility of having multiple triggers too close to each other.
Experiment for yourself and if you want more info on the parameters, read that "read me" file if you didn't already...