hier mal ein paar frische infos von urs zu zebra 3: "Main difference (to Zebra 2): Editors for Waveforms, MSEGs, ModMappers will use a unified UI control with a lot of really cool tools and features. Each of these modules can operate either spline-based or sample-based. Each will have import/export functionality. These modules will largely be rewritten. Filters and XMF modules will be united in one kind of filter. FMOs will very likely become Dual-FM-Oscillators. Mixers. Loads of mixers for various paradigms and purposes (Vector Synthesis, 4-in-1 Mixers, Matrix Mixers, Scanning Mixers, possibly even Surround-Mixers). A bunch of West Coast inspired modules (Function Generators, LPGs and other simple modules with broad range of applications) New paradigms for overall tuning, triggering, arpeggiator, sequencing. FX Grid will have 4 lanes." . . . "A whole lot of this stuff is nearly ready to go. Most of it simply needs to be polished. A lot of work ahead, but not nearly as much as a year or two ago. The Curve and Waveform editors are the main hold up, I simply couldn't get around finishing them. That's also why nothing was ever visible. So I have passed the spline based curve editor over to the capable hands of another developer. Which currently let's me concentrate on waveform manipulation and playback, i.e. the deep stuff below the surface of these editors. So if we see an update to Hive soon which adds significant wavetable capabilities, it's in fact preparation for Zebra3 that materializes."