MountainKing
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Bin eben hierüber gestolpert:
http://harrisonconsoles.com/site/mixbus.html
https://youtu.be/BDLcCtm-RJA
Wurde ja immer schwer gelobt für den "analogen Sound". Ich glaube, in v2 gab es noch kein Midi, oder? Das wäre jetzt auch mit drin. Den Ansatz, analog zu mischen, wie auf einer Konsole finde ich schon sexy.
Some Mixbus Features
Straightforward “knob per function” mixer layout based on Harrison's renowned 32-series and MR-series music consoles
DSP sounds based on Harrison's famous analog and digital mixing console technology
Precision algorithms for EQ, Filter, Compression, Analog Tape Saturation, and Summing
Unlimited stereo or mono input channels, each with unlimited plug-ins, sends, and hardware inserts. (limited only by CPU and disc speed)
Unlimited MIDI tracks, each with virtual instrument support, unlimited plug-ins, sends and inserts
Phase, Input trim, High-pass Filter, Sweepable 3-band EQ, Compression, and 8 Mix Bus sends on every track
Mixbus has an optimized signal flow with 8 stereo Mix Buses and a master bus, all featuring Tone controls, Compression, Sidechaining, and Analog Tape Saturation simmulation
Stereo Master Bus that features Tone controls, Analog Tape Saturation, K-meter, Stereo Correlation Meter, and Limiter
Automatic plug-in delay compensation to support effects such as parallel compression without time misalignment
Comprehensive "at-a-glance" metering with peak, peak hold, and compressor gain reduction visible on every track and bus
Extensive DAW editing features
Industry standard plug-in support: Mixbus loads VST plug-ins on Windows, AudioUnit (AU) plug-ins on OSX, and LV2 plug-ins on all platforms
Industry standard audio I/O support: Mixbus uses ASIO/Directsound on Windows, CoreAudio on OSX, and JACK on Linux
Mixbus provides features that are normally reserved for expensive products; things like LTC (SMPTE) generation and sync; video pullup/pulldown; and persistent undo (undo remains possible after closing and reopening a session.
Multi-core and 64-bit optimizations provide dramatically increased track counts across all OS platforms
Third-generation Harrison True Analog Mixing™ processing engine with enhanced compressor/limiter algorithms; built-in sidechain bussing, and increased plug-in flexibility
Over 50 ‘MIDI filter’ plug-ins including functions such as transposing, velocity scaling, etc
Experimental support for video timeline, video window, and audio+video exports
Includes a brand-new virtual instrument: “SetBfree”, a lovingly modeled Tonewheel Organ by Robin Gareus plus Harrison's Dyno-Mite envelope-designer plug-in for drums
The Mixbus engine is internally dithered, ramped, and gainstaged so that sound quality is preserved as close to analog as possible
Audio regions are stacked in “layers”, and every region fadein/out is a crossfade to the region(s) beneath it
The user interface scales to fit your monitor; larger monitors will get bigger knobs and sharper text; while small monitors (such as a laptop) will be scaled down to fit
Refined workflow and graphics, including scaling and support for HiDPI (Retina) displays
Incredibly cost effective because of our world-wide open source collaborators
edit:
Offenbar bekommen bestehende Kunden die neue Version für 40 USD. Allerdings hab ICH noch keine Mail mit dem Coupon-Code bekommen. Sonst vielleicht schon jemand?
.
http://harrisonconsoles.com/site/mixbus.html
https://youtu.be/BDLcCtm-RJA
Wurde ja immer schwer gelobt für den "analogen Sound". Ich glaube, in v2 gab es noch kein Midi, oder? Das wäre jetzt auch mit drin. Den Ansatz, analog zu mischen, wie auf einer Konsole finde ich schon sexy.
Some Mixbus Features
Straightforward “knob per function” mixer layout based on Harrison's renowned 32-series and MR-series music consoles
DSP sounds based on Harrison's famous analog and digital mixing console technology
Precision algorithms for EQ, Filter, Compression, Analog Tape Saturation, and Summing
Unlimited stereo or mono input channels, each with unlimited plug-ins, sends, and hardware inserts. (limited only by CPU and disc speed)
Unlimited MIDI tracks, each with virtual instrument support, unlimited plug-ins, sends and inserts
Phase, Input trim, High-pass Filter, Sweepable 3-band EQ, Compression, and 8 Mix Bus sends on every track
Mixbus has an optimized signal flow with 8 stereo Mix Buses and a master bus, all featuring Tone controls, Compression, Sidechaining, and Analog Tape Saturation simmulation
Stereo Master Bus that features Tone controls, Analog Tape Saturation, K-meter, Stereo Correlation Meter, and Limiter
Automatic plug-in delay compensation to support effects such as parallel compression without time misalignment
Comprehensive "at-a-glance" metering with peak, peak hold, and compressor gain reduction visible on every track and bus
Extensive DAW editing features
Industry standard plug-in support: Mixbus loads VST plug-ins on Windows, AudioUnit (AU) plug-ins on OSX, and LV2 plug-ins on all platforms
Industry standard audio I/O support: Mixbus uses ASIO/Directsound on Windows, CoreAudio on OSX, and JACK on Linux
Mixbus provides features that are normally reserved for expensive products; things like LTC (SMPTE) generation and sync; video pullup/pulldown; and persistent undo (undo remains possible after closing and reopening a session.
Multi-core and 64-bit optimizations provide dramatically increased track counts across all OS platforms
Third-generation Harrison True Analog Mixing™ processing engine with enhanced compressor/limiter algorithms; built-in sidechain bussing, and increased plug-in flexibility
Over 50 ‘MIDI filter’ plug-ins including functions such as transposing, velocity scaling, etc
Experimental support for video timeline, video window, and audio+video exports
Includes a brand-new virtual instrument: “SetBfree”, a lovingly modeled Tonewheel Organ by Robin Gareus plus Harrison's Dyno-Mite envelope-designer plug-in for drums
The Mixbus engine is internally dithered, ramped, and gainstaged so that sound quality is preserved as close to analog as possible
Audio regions are stacked in “layers”, and every region fadein/out is a crossfade to the region(s) beneath it
The user interface scales to fit your monitor; larger monitors will get bigger knobs and sharper text; while small monitors (such as a laptop) will be scaled down to fit
Refined workflow and graphics, including scaling and support for HiDPI (Retina) displays
Incredibly cost effective because of our world-wide open source collaborators
edit:
Offenbar bekommen bestehende Kunden die neue Version für 40 USD. Allerdings hab ICH noch keine Mail mit dem Coupon-Code bekommen. Sonst vielleicht schon jemand?
.