Der beste EQ der Welt

was ist der unterschied zum equality?
 
scheint bisher aber nur ein Demo downloadbar sein...mich würde der Preis interessieren....weil lecker sieht der defenitiv aus
 
was ist der unterschied zum equality?

zumindest das scheinbar du nach side und mid dirffernzieren kannst, du frequnzen nach der gespielten Tönhhöhe selektieren kannst und das dir direkt den Spretktogramm vom zu bearbeitenden Material angezeigt wird
 
mir reicht mein equality

//edit: ich finde nicht mal die demo zum download
 
zumindest das scheinbar du nach side und mid dirffernzieren kannst, du frequnzen nach der gespielten Tönhhöhe selektieren kannst und das dir direkt den Spretktogramm vom zu bearbeitenden Material angezeigt wird
hm...das sind doch keine features die einen neuen EQ rechtfertigen würden.

@loverock01, editiert doch bitte das nächste mal deinen post davor, anstatt 2 einsatz-posts zu machen. danke!
 
Massively flexible EQ suitable for all critical professional applications
Audio Engine can be incredibly low CPU usage, or incredibly high for mastering applications
EQ features pristine digital curves, plus circuit models of vintage EQs, and engineering filters
Completely reconfigurable UI with set-up wizard to suit to your specific workflow
Extensive routing, grouping, channel and metering control
Extensive analyser functionality, including 1/3 octave, 1/12 octave, spectrograph
Even in lowest CPU mode, generates super-high-quality prototypes - clear undistorted top-end
In FIR mode, Linear, Analogue, Minimum, Zero-Latency Analogue or even Free phase control
32 bands of EQ, Q 0.1->50, +/-36dB range
Each band can be Peak, HPF, LPF, High Shelf, Low Shelf or Notch
In stereo, each bank can process Mid, Side or the full stereo image
Surround support for channels groupings in DTS
Fully parametric filters (high and low-pass), 6/12/18/24/30/36/42/48db/oct
Windows VST, VST3 and AAX as 32+64bit, RTAS 32bit
Mac VST, VST3, AU and AAX as 32+64bit, RTAS 32bit

Sound

Circuit models of vintage EQs from history, model numbers including: 4000, 3 (4 modes), 110, 550, 88, 32, 250
Filters include: Coincident, Butterworth, Chebyshev, Bessel, Critical, Legendre, Elliptic, Allpass types
First-order, second-order, vintage, and tilt shelves
Classic DMG Bells and notches, with a +/-36dB range, and a Q range from 0.1 to 50
Classic DMG Shelves which let you move the resonance above or below the curve
Classic DMG Filters at 6/12/18/24/30/36/42/48 db/octave, sweepable resonance
M/S processing mode, allows you to process Mid, Side or the Stereo image
L/R processing mode, for independent Left and Right EQ
Surround sound support upto 7.1 DTS, with channel grouping matrix, and per-pair M/S processing
Per-band phase control, plus quick access to Linear, Analogue and Minimum phase modes
Extensive Impulse Response design controls, including a selection of parametric windows, length and padding

Vision

Flexible, modular, configurable UI
Big, clear, antialiased graph
Hi-res Spectrum analyser with multiple modes
Range, to scale the EQ response, both +ve and -ve
Frequency shift, to allow you to retune the response
Configurable multi-channel metering, supporting K-metering and variable ballistics
8 banks of A/B
Full preset management system
Undo/redo
Autolisten mode, for quick finding/adjustment of frequencies
Clip LED
 
zB
- Unterschiedliche Kurven verschiedener HW-EQs, zB.
- ein GUI-Editor (damit Handling nie wieder eine ausrede darstellt)
- Classic DMG Shelves which let you move the resonance above or below the curve
- Per-band phase control, plus quick access to Linear, Analogue and Minimum phase modes
- Extensive Impulse Response design controls, including a selection of parametric windows, length and padding



The EQuilibrium Story

Besides adjusting gain, EQ is the most commonly used process in any audio workflow. Yet it's been years since there was a radical change in how EQs are designed. I've been a student of EQ design my entire career - I was even designing EQs before I started at Focusrite!

I wanted to make a bold statement about what the future should look like - about reclaiming all that was good about the past, and simply adding more.

The EQuilibrium design process started with thinking about what the different facets of an EQ are. We decided that the different facets are these: Curves, Audio fidelity, Interface, Routing. So we looked at each facet individually, and took them deeper.

The Curves are fascinating - I've spent years poring over schematics, collecting transfer functions to find out what it is that makes certain EQs so special. Gain-Q interactivity is one, Gain-frequency interactivity another. Or just interesting settings that bring some vibe. Understanding what curves and interactions have stayed with us over the decades tells us a lot about what we use EQs to achieve. Parallel and series configurations are fascinating too.

Audio fidelity is a real passion of mine - so I revamped the EQuality audio engine to allow a further layer of control; the IIR mode replaces Digital mode in EQuality - that was a bad choice of name, since the entire point of it is that it sounds indistinguishable from the analogue, whilst using the minimum possible amount of CPU usage. Digital+ now has a resizable +, in that you can configure the degree of compensation, and freely tune it. The Phase modes have been revamped entirely - now you can assign phase for each band independently, tune the windowing, and there are graphs for everything, so if you're a mastering engineer wanting to control ringing, you can see the ringing clearly, and what's affecting it!

Interface we've gone perhaps a little overboard with. There's really no grand consensus on how you want to interact with an EQ, so we made it fully configurable. Graphs, knobs, keyboards, textboxes, tooltips, the whole gamut is in there, and can be arranged to suit you. The degree of UI reconfiguration is so extreme we've built a setup wizard, which must be a first for an EQ.

Routing is interesting too. There are scant few fully surround-capable EQs, and it seemed silly not to support routing flexibility to its fullest. For stereo usage there's the simple familiar M/S or L/R configuration, but for surround there's full channel grouping support. We've added per-channel metering, with gains, phase, solo/mute and linkage, so you have half a mixer in there too.

For a few years, I've felt like it was time for a revolution in EQ - no more being held back by the bizarre requirement for rack-ears and photorealistic knobs. It's not photos of gear that bring vibe - it's the soul, the curves! So that's what we've built. A surfeit of functionality predicated on the curves of the greatest EQs from times past.

- Dave Gamble, 2013
 
Wow, tolles Teil!
 
Edit3:
Ja, nettes Teil. Finde insbesondere die Windowing Options und freie Phaseshift-Wahl klasse.
Dann noch die ganzen verschiedenen Formen ... das ist jetzt auf jeden Fall:
The One EQ to pawn them all.

Bei seinem Kompressor hat er ja den selben Ansatz verfolgt.
Finde ich gut!
 
trotzdem werden ich mir den EQ nicht kaufen.
 
Ich auch nicht ... mir reicht mein EQ2 in FLStudio.
Aber wenn ich mir überhaupt einen EQ kaufen würde, dann den Equilibrium.
 
ja, kommt permanent irgendein neuer heisser Scheiss raus. Wer soll das bezahlen? Kommen schneller Plugins raus als man sich einarbeiten kann :) Alles Zeit und Geldverschwendung.

Frueher gabs zB nur ein SSL4000 Pult und das hat gereicht.

Aber gut fuer Neukunden ohne Plugins.
 
der beste EQ der Welt ist und bleibt der EQ den man nicht benutzen muss.
 
Leuchtet mir nicht ein, muss ich gestehen..
ist doch ganz easy. wenn du keinen eq benutzen musst hast du beim recording alles richtig gemacht ;)
 

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